Overview
Learning & Development professional with deep experience in building learning frameworks,
digital training solutions and leadership-focused learning in complex, global organizations.
I work at the intersection of strategy, stakeholders and daily practice, and I am known for turning learning
ambitions into structures and experiences that are actually used. I bring strong experience from working
closely with leadership, aligning learning initiatives across functions, and supporting capability building
through practical, scalable solutions.
Experience
Team Coordinator, Job & Uddannelse, Habitushuset Bøgelund
October 2024 - present
Responsible for coordinating and quality-assuring complex education and citizen programmes within a
regulated framework. I support leadership through structured decision-making processes, documentation
standards and follow-up practices, ensuring clarity on priorities, risks and outcomes.
I work across multiple professional roles and external stakeholders, translating legislative and
organizational frameworks into clear, actionable practice, and continuously adjusting structures based on
insight, evaluation and experience.
Learning Solutions & Experience Design Expert, Freelance
October 2023 – September 2024
Advising organizations on learning frameworks, digital learning design and experience-led capability
building. I work with clients to clarify learning ambitions, design relevant learning experiences and turn
complex needs into practical, scalable solutions.
My work bridges learning design, user experience and stakeholder alignment, with a strong focus on
solutions that are actually used and sustained in everyday practice.
Learning Experience Consultant, LEGO
June 2023 – September 2023
Identified learning needs within the LEGO Design organization and contributed to shaping learning
frameworks and principles in close collaboration with leadership and key stakeholders.
I concepted, designed and executed learning solutions for designers, focusing on aligning strategic learning
ambitions with day-to-day design practice through relevant, engaging and applicable learning experiences.
Special Needs Teacher and digital implementor, CSV Vejle
December 2018 — May 2023
Developed and implemented digital learning strategies in close collaboration with leadership, colleagues
and external stakeholders. I played a key role in defining a digital vision and translating it into concrete
learning solutions and practices.
Alongside teaching, I worked with documentation, evaluation and cross-professional coordination,
ensuring learning initiatives were aligned with organizational goals, individual needs and long-term
capability building.
Digital Experience Lead, Preschool, LEGO Education
December 2016 — November 2018
Responsible for shaping and maintaining digital learning frameworks and training ecosystems across global
markets. I worked closely with leadership and stakeholders to align learning strategy, content and platform
decisions, ensuring coherence across user journeys and touchpoints.
My role combined strategic learning design with hands-on implementation, supporting scalable,
curriculum-based learning experiences for educators worldwide.
eLearning Producer, LEGO Education
January 2015 — November 2016
Designed and produced digital and blended learning solutions for LEGO Education’s global portfolios. I
collaborated closely with internal stakeholders and external partners to develop learning content aligned
with strategic objectives and user needs.
I contributed to defining learning concepts, production frameworks and quality standards, supporting
consistent and effective delivery across markets.
E-learning Content Developer, LEGO Education
April 2014 — December 2014
Developed digital learning content and learning experiences for educators worldwide. I worked with
concept design, storyboarding, user testing and stakeholder collaboration to ensure learning solutions
were pedagogically sound, user-centred and aligned with organizational learning goals.
Freelance Game Designer at Contract
March 2013 — March 2014
UX Design and system architecture for the family planning app, Dear Family.
Senior Gameplay Designer, Funcom Games (Montreal)
November 2009 — February 2013
Worked as a senior gameplay designer in large, international development teams on complex, long-term
products. My role required strong systems thinking, clear documentation and close collaboration across
disciplines and locations.
I designed and implemented large-scale systems and content, mentored junior designers, and worked
within structured production frameworks — experience that shaped my ability to work in complex
organizations, align stakeholders and translate high-level design intentions into functional, usable
solutions.
Gameplay Designer, Funcom Games (Oslo)
July 2008 — October 2009
Worked as a gameplay designer in a large, international organization, contributing to complex systems,
content and user experience within structured development frameworks.
This role strengthened my ability to collaborate across disciplines, work with formal processes and deliver
within high quality standards.
Lead Game Designer, 3rd Person Interactive
September 2006 — Juni 2008
Worked as Lead Game Designer in a Danish startup environment, taking responsibility across the full
design lifecycle — from concept development and system architecture to documentation, user testing and
stakeholder communication.
The role required a high degree of ownership, adaptability and decision-making, and provided hands-on
experience in building structure, clarity and shared direction in an early-stage organization.
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